#ifndef _GAMEMANAGER_H_
#define _GAMEMANAGER_H_
     
#include "GameState.h"
#include "defines.h"     
                   
class CGameManager
{
  private:
    CGameState *states[4];
    GAME_STATE currentState;
  
  public:
    CGameManager(void);
    ~CGameManager(void);
    
    int Init();
    void Run();
};

#endif
